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	<title>AncaA&#039;s tech journal &#187; Emulator</title>
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		<title>Running an OpenGL ES application on Symbian Emulator and Phone from Visual Studio</title>
		<link>http://ancaa.eu/mobile-dev/running-an-opengl-es-application-on-symbian-emulator-and-phone-from-visual-studio/</link>
		<comments>http://ancaa.eu/mobile-dev/running-an-opengl-es-application-on-symbian-emulator-and-phone-from-visual-studio/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 02:34:00 +0000</pubDate>
		<dc:creator>Anca Alimanescu</dc:creator>
				<category><![CDATA[Mobile Dev]]></category>
		<category><![CDATA[OpenGL ES]]></category>
		<category><![CDATA[Emulator]]></category>
		<category><![CDATA[mobile development]]></category>
		<category><![CDATA[Symbian]]></category>
		<category><![CDATA[testing]]></category>

		<guid isPermaLink="false">http://aanca.com/?p=34</guid>
		<description><![CDATA[Today I wanted to test a little how the hardware acceleration is working in rendering 3D OpenGl ES applications on the Nokia N95. In order to do this I downloaded a sample 3D engine from the Nokia website.In order to run it on the emulator, I used Carbide VS 2005. The steps I followed were:
1. [...]]]></description>
			<content:encoded><![CDATA[<p>Today I wanted to test a little how the hardware acceleration is working in rendering 3D OpenGl ES applications on the Nokia N95. <br />In order to do this I downloaded a <a href="http://www.forum.nokia.com/info/sw.nokia.com/id/62c116a8-a373-4f2b-8e18-8fa53ce429b4/S60_Platform_3D_Game_Engine_Example_v1_1_en.zip.html">sample 3D engine</a> from the Nokia website.<br />In order to run it on the emulator, I used Carbide VS 2005. The steps I followed were:</p>
<p>1. Click <span style="font-style:italic;">File</span> -><span style="font-style:italic;">Import Symbian Project</span>.</p>
<p>2. In the dialog box that appears, as project file, specify the path to the <span style="font-weight:bold;">bld.inf<span style="font-style:italic;"></span></span> file of your project and select the project type from the drop down list below(in my case is Symbian 9) and click <span style="font-style:italic;">Next</span></p>
<p>3. In the Solution Settings dialog box select the SDK you want to use for your application(in my case S60 3.0 FP2). Here you can choose if you want your solution to be executed on the emulator(check the WINSCV checkbox) and on the phone(check the GCCE checkbox)</p>
<p>4. Click <span style="font-style:italic;">Finish</span>.</p>
<p>Now you can see all your project files included in a Visual Studio solution. In order to launch the application on the emulator just choose WINSCV configuration, like in the image below and run your application.</p>
<p><a href="http://picasaweb.google.com/anca.alimanescu/AncaA/photo?authkey=oHeUgoguMuY#5169417095592893154"><img src="http://lh4.google.com/anca.alimanescu/R711da6lWuI/AAAAAAAAFv0/z7bKfhJubpU/s400/chooseConfig.jpg" /></a></p>
<p>One problem I encountered, I don&#8217;t know if is normal or not, is the fact that the application is installed when you run the project from Visual Studio. The emulator is launched, but for a few seconds a white screen is displayed and after the main starting screen shows up. In order to launch the program I opened the <span style="font-style:italic;">Menu</span> folder -> <span style="font-style:italic;">Instalations</span> and I launched my application from there.</p>
<p><a href="http://picasaweb.google.com/anca.alimanescu/AncaA/photo?authkey=oHeUgoguMuY#5169419822897126130"><img src="http://lh3.google.com/anca.alimanescu/R7138K6lWvI/AAAAAAAAFv8/oll0AxKSJvA/s400/emulator.jpg" /></a></p>
<p>For running it on the phone, the GCCE configuration must be chosen and the solution launched. In order to communicate by USB cable with the phone, you will need to download the PC Suite from Nokia.The application will be installed on the phone but you will have to go as well in the <span style="font-style:italic;">Installed</span> folder to launch it.</p>
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