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	<title>Comments on: Bitmapped fonts</title>
	<atom:link href="http://ancaa.eu/ro/opengl-es/bitmapped-fonts/feed/" rel="self" type="application/rss+xml" />
	<link>http://ancaa.eu/code-samples/bitmapped-fonts/</link>
	<description>by Anca A.</description>
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		<title>By: Rodrigues</title>
		<link>http://ancaa.eu/code-samples/bitmapped-fonts/comment-page-1/#comment-19</link>
		<dc:creator>Rodrigues</dc:creator>
		<pubDate>Wed, 28 Jan 2009 20:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=28#comment-19</guid>
		<description>Hahahaha! You stay happy with bit-mapped fonts lady! Tonight I&#039;ve rendered truetype fonts in windows mobile using openGL ES APIs.&lt;br/&gt;Nobody can do that except me! I challenge you over this and I ll show you my code if u come up with yours. Else, enjoy ROMANIA! Hehehe!</description>
		<content:encoded><![CDATA[<p>Hahahaha! You stay happy with bit-mapped fonts lady! Tonight I&#8217;ve rendered truetype fonts in windows mobile using openGL ES APIs.<br />Nobody can do that except me! I challenge you over this and I ll show you my code if u come up with yours. Else, enjoy ROMANIA! Hehehe!</p>
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		<title>By: Rodrigues</title>
		<link>http://ancaa.eu/code-samples/bitmapped-fonts/comment-page-1/#comment-18</link>
		<dc:creator>Rodrigues</dc:creator>
		<pubDate>Sat, 17 Jan 2009 05:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=28#comment-18</guid>
		<description>I do openGL ES font rendering in Native Windows platform and avoid the use of wrappers like glut because the use of glut compromises with speed and performance.So, define glutTrueTypeString using windows API.</description>
		<content:encoded><![CDATA[<p>I do openGL ES font rendering in Native Windows platform and avoid the use of wrappers like glut because the use of glut compromises with speed and performance.So, define glutTrueTypeString using windows API.</p>
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		<title>By: Tomis</title>
		<link>http://ancaa.eu/code-samples/bitmapped-fonts/comment-page-1/#comment-5</link>
		<dc:creator>Tomis</dc:creator>
		<pubDate>Wed, 13 Feb 2008 03:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=28#comment-5</guid>
		<description>Haven&#039;t tried it using glES, but i know it can be done. Check it out glutes.sourceforge.net . &lt;br/&gt;&lt;br/&gt;In my opinion it&#039;s quite useful to use something this because you can switch fonts as you please (don&#039;t like arial? try something else..), change size dinamically (maintaining font quality) and so on.&lt;br/&gt;&lt;br/&gt;I guess it depends on what you need the font for.</description>
		<content:encoded><![CDATA[<p>Haven&#8217;t tried it using glES, but i know it can be done. Check it out glutes.sourceforge.net . </p>
<p>In my opinion it&#8217;s quite useful to use something this because you can switch fonts as you please (don&#8217;t like arial? try something else..), change size dinamically (maintaining font quality) and so on.</p>
<p>I guess it depends on what you need the font for.</p>
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	<item>
		<title>By: Anca A,</title>
		<link>http://ancaa.eu/code-samples/bitmapped-fonts/comment-page-1/#comment-4</link>
		<dc:creator>Anca A,</dc:creator>
		<pubDate>Mon, 11 Feb 2008 09:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=28#comment-4</guid>
		<description>Have you tried this for OpenGL ES or just for OpenGL?</description>
		<content:encoded><![CDATA[<p>Have you tried this for OpenGL ES or just for OpenGL?</p>
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		<title>By: Tomis</title>
		<link>http://ancaa.eu/code-samples/bitmapped-fonts/comment-page-1/#comment-3</link>
		<dc:creator>Tomis</dc:creator>
		<pubDate>Wed, 06 Feb 2008 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=28#comment-3</guid>
		<description>I usually use TrueType fonts. Once you get the hang of it it&#039;s not that difficult. They look better too, and it&#039;s less of a hastle when you want to switch the font familly.&lt;br/&gt;There are a lot of TT libraries that make your life easier. Good luck.</description>
		<content:encoded><![CDATA[<p>I usually use TrueType fonts. Once you get the hang of it it&#8217;s not that difficult. They look better too, and it&#8217;s less of a hastle when you want to switch the font familly.<br />There are a lot of TT libraries that make your life easier. Good luck.</p>
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