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	<title>Comments for Anca A.</title>
	<atom:link href="http://ancaa.eu/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://ancaa.eu</link>
	<description>About working in informatics</description>
	<lastBuildDate>Sat, 31 Oct 2009 20:49:08 +0100</lastBuildDate>
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		<title>Comment on Apple&#8217;s new magic mouse by philippe b</title>
		<link>http://ancaa.eu/new-things/apples-new-magic-mouse/comment-page-1/#comment-171</link>
		<dc:creator>philippe b</dc:creator>
		<pubDate>Sat, 31 Oct 2009 20:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://ancaa.eu/others/apples-new-magic-mouse/#comment-171</guid>
		<description>j&#039;ai jamais aimé les souris mac
peut etre parceque je suis sur pc et trop peu souvent sur mac</description>
		<content:encoded><![CDATA[<p>j&#8217;ai jamais aimé les souris mac<br />
peut etre parceque je suis sur pc et trop peu souvent sur mac</p>
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	<item>
		<title>Comment on A growing idea &#8211; Romani in Toulouse by Georgiana</title>
		<link>http://ancaa.eu/others/a-growing-idea-romani-in-toulouse/comment-page-1/#comment-27</link>
		<dc:creator>Georgiana</dc:creator>
		<pubDate>Thu, 11 Jun 2009 21:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=52#comment-27</guid>
		<description>This is really great! Congrats for the initiative and keep up the good work!&lt;br /&gt;Hugs, Georgiana</description>
		<content:encoded><![CDATA[<p>This is really great! Congrats for the initiative and keep up the good work!<br />Hugs, Georgiana</p>
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		<title>Comment on Setting up the environment for using OpenGL ES with Visual Studio 2005 in Pocket Pc Development by ranjit</title>
		<link>http://ancaa.eu/opengl-es/setting-up-the-environment-for-using-opengl-es-with-visual-studio-2005-in-pocket-pc-development/comment-page-1/#comment-26</link>
		<dc:creator>ranjit</dc:creator>
		<pubDate>Wed, 04 Mar 2009 12:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=20#comment-26</guid>
		<description>Hi Anca,&lt;br/&gt;        I need some help for the following issue.As i am developing an Pocket PC applicationin (using VC++).In this application i am trying to read shape file using shapelib library functions(downloaded from net)&lt;br/&gt;&lt;br/&gt;The problem is as Pocket Pc uses Unicode character set but the Shapelib library uses Ascii character set.So whenever any shapelib library function is called by passing unicode character set it throws error. &lt;br/&gt;&lt;br/&gt;My question is there any shapelib library which supports unicode character set</description>
		<content:encoded><![CDATA[<p>Hi Anca,<br />        I need some help for the following issue.As i am developing an Pocket PC applicationin (using VC++).In this application i am trying to read shape file using shapelib library functions(downloaded from net)</p>
<p>The problem is as Pocket Pc uses Unicode character set but the Shapelib library uses Ascii character set.So whenever any shapelib library function is called by passing unicode character set it throws error. </p>
<p>My question is there any shapelib library which supports unicode character set</p>
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	</item>
	<item>
		<title>Comment on Setting up the environment for using OpenGL ES with Visual Studio 2005 in Pocket Pc Development by ranjit</title>
		<link>http://ancaa.eu/opengl-es/setting-up-the-environment-for-using-opengl-es-with-visual-studio-2005-in-pocket-pc-development/comment-page-1/#comment-25</link>
		<dc:creator>ranjit</dc:creator>
		<pubDate>Fri, 27 Feb 2009 07:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=20#comment-25</guid>
		<description>Hi,&lt;br/&gt;   Thanx for ur quick response.While setting path for OpenGL ES in my machine i am not able to understand the following point of step 5 ie&lt;br/&gt;&lt;br/&gt;&quot;the Windows directory of the emulator&quot;&lt;br/&gt;&lt;br/&gt;I am not able to find any such directory in my machine.Is it the same Windows directory in which Operating system files there or some other directory</description>
		<content:encoded><![CDATA[<p>Hi,<br />   Thanx for ur quick response.While setting path for OpenGL ES in my machine i am not able to understand the following point of step 5 ie</p>
<p>&#8220;the Windows directory of the emulator&#8221;</p>
<p>I am not able to find any such directory in my machine.Is it the same Windows directory in which Operating system files there or some other directory</p>
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	<item>
		<title>Comment on Setting up the environment for using OpenGL ES with Visual Studio 2005 in Pocket Pc Development by Anca A,</title>
		<link>http://ancaa.eu/opengl-es/setting-up-the-environment-for-using-opengl-es-with-visual-studio-2005-in-pocket-pc-development/comment-page-1/#comment-24</link>
		<dc:creator>Anca A,</dc:creator>
		<pubDate>Thu, 26 Feb 2009 11:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=20#comment-24</guid>
		<description>Ranjit,&lt;br/&gt;As far as I recall the SDK comes with Visual Studio but you have to make sure to install it. Regarding the PPC emulator i think is also embedded in VSTO 2005.</description>
		<content:encoded><![CDATA[<p>Ranjit,<br />As far as I recall the SDK comes with Visual Studio but you have to make sure to install it. Regarding the PPC emulator i think is also embedded in VSTO 2005.</p>
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		<title>Comment on Setting up the environment for using OpenGL ES with Visual Studio 2005 in Pocket Pc Development by ranjit</title>
		<link>http://ancaa.eu/opengl-es/setting-up-the-environment-for-using-opengl-es-with-visual-studio-2005-in-pocket-pc-development/comment-page-1/#comment-23</link>
		<dc:creator>ranjit</dc:creator>
		<pubDate>Wed, 25 Feb 2009 17:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=20#comment-23</guid>
		<description>this articel is really a gud for new comers into the field of OpenGL Es&lt;br/&gt;I have two questions &lt;br/&gt;&lt;br/&gt;1) From where we can DownLoad PPC emulator&lt;br/&gt;2) Do we need to download SDK fro Pocket PC 2003 or else it come as default with visual studio 2005</description>
		<content:encoded><![CDATA[<p>this articel is really a gud for new comers into the field of OpenGL Es<br />I have two questions </p>
<p>1) From where we can DownLoad PPC emulator<br />2) Do we need to download SDK fro Pocket PC 2003 or else it come as default with visual studio 2005</p>
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	<item>
		<title>Comment on Sample Win32 C++ Windows Mobile 5.0 application by Sherif Tawfik</title>
		<link>http://ancaa.eu/mobile-dev/sample-win32-c-windows-mobile-5-0-application/comment-page-1/#comment-22</link>
		<dc:creator>Sherif Tawfik</dc:creator>
		<pubDate>Fri, 06 Feb 2009 10:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=24#comment-22</guid>
		<description>Hello Anca..&lt;br/&gt;&lt;br/&gt;Sorry for bothering you, just solved the problem.&lt;br/&gt;&lt;br/&gt;Bye.</description>
		<content:encoded><![CDATA[<p>Hello Anca..</p>
<p>Sorry for bothering you, just solved the problem.</p>
<p>Bye.</p>
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	<item>
		<title>Comment on Sample Win32 C++ Windows Mobile 5.0 application by Sherif Tawfik</title>
		<link>http://ancaa.eu/mobile-dev/sample-win32-c-windows-mobile-5-0-application/comment-page-1/#comment-21</link>
		<dc:creator>Sherif Tawfik</dc:creator>
		<pubDate>Fri, 06 Feb 2009 10:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=24#comment-21</guid>
		<description>Sorry, the code I used is the following:&lt;br/&gt;&lt;br/&gt;//////////////////////////////////&lt;br/&gt;// Retrieve the handle to the display device context.&lt;br/&gt;hdc = GetDC (hWnd);&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;// start drawing the text that will be displayed&lt;br/&gt;int bReturn;&lt;br/&gt;TCHAR szHelloStr[50];&lt;br/&gt;&lt;br/&gt;StringCchCopy(szHelloStr, 50, L&quot;Mouse clicked!&quot;);&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;// Set text color.&lt;br/&gt;SetTextColor (hdc, RGB(0,0,0));&lt;br/&gt;&lt;br/&gt;bReturn = ExtTextOut (hdc, 10 , 140, 0, NULL,&lt;br/&gt;szHelloStr, lstrlen(szHelloStr), NULL);&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;// Release the device context.&lt;br/&gt;&lt;br/&gt;ReleaseDC(hWnd, hdc);&lt;br/&gt;////////////////////////////////&lt;br/&gt;&lt;br/&gt;By the way, I used :: before each function, to use the CWnd functions.</description>
		<content:encoded><![CDATA[<p>Sorry, the code I used is the following:</p>
<p>//////////////////////////////////<br />// Retrieve the handle to the display device context.<br />hdc = GetDC (hWnd);</p>
<p>// start drawing the text that will be displayed<br />int bReturn;<br />TCHAR szHelloStr[50];</p>
<p>StringCchCopy(szHelloStr, 50, L&#8221;Mouse clicked!&#8221;);</p>
<p>// Set text color.<br />SetTextColor (hdc, RGB(0,0,0));</p>
<p>bReturn = ExtTextOut (hdc, 10 , 140, 0, NULL,<br />szHelloStr, lstrlen(szHelloStr), NULL);</p>
<p>// Release the device context.</p>
<p>ReleaseDC(hWnd, hdc);<br />////////////////////////////////</p>
<p>By the way, I used :: before each function, to use the CWnd functions.</p>
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	<item>
		<title>Comment on Sample Win32 C++ Windows Mobile 5.0 application by Sherif Tawfik</title>
		<link>http://ancaa.eu/mobile-dev/sample-win32-c-windows-mobile-5-0-application/comment-page-1/#comment-20</link>
		<dc:creator>Sherif Tawfik</dc:creator>
		<pubDate>Fri, 06 Feb 2009 10:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=24#comment-20</guid>
		<description>Hello Anca,&lt;br/&gt;&lt;br/&gt;Thanks for the nice piece of code. However, I have tried it inside my MFC WM6 application, and I am getting this error:&lt;br/&gt;&lt;br/&gt;Data Abort: Thread=97c2571c Proc=80096c70 &#039;SMSTimer.exe&#039;&lt;br/&gt;AKY=00000801 PC=0002b9e0(SMSTimer.exe+0x0001b9e0) RA=0002b9d4(SMSTimer.exe+0x0001b9d4) BVA=18152dac FSR=0000040f&lt;br/&gt;&lt;br/&gt;I look forward to your kind response..&lt;br/&gt;&lt;br/&gt;Sherif</description>
		<content:encoded><![CDATA[<p>Hello Anca,</p>
<p>Thanks for the nice piece of code. However, I have tried it inside my MFC WM6 application, and I am getting this error:</p>
<p>Data Abort: Thread=97c2571c Proc=80096c70 &#8216;SMSTimer.exe&#8217;<br />AKY=00000801 PC=0002b9e0(SMSTimer.exe+0&#215;0001b9e0) RA=0002b9d4(SMSTimer.exe+0&#215;0001b9d4) BVA=18152dac FSR=0000040f</p>
<p>I look forward to your kind response..</p>
<p>Sherif</p>
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	<item>
		<title>Comment on Bitmapped fonts by Rodrigues</title>
		<link>http://ancaa.eu/opengl-es/bitmapped-fonts/comment-page-1/#comment-19</link>
		<dc:creator>Rodrigues</dc:creator>
		<pubDate>Wed, 28 Jan 2009 20:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://aanca.com/?p=28#comment-19</guid>
		<description>Hahahaha! You stay happy with bit-mapped fonts lady! Tonight I&#039;ve rendered truetype fonts in windows mobile using openGL ES APIs.&lt;br/&gt;Nobody can do that except me! I challenge you over this and I ll show you my code if u come up with yours. Else, enjoy ROMANIA! Hehehe!</description>
		<content:encoded><![CDATA[<p>Hahahaha! You stay happy with bit-mapped fonts lady! Tonight I&#8217;ve rendered truetype fonts in windows mobile using openGL ES APIs.<br />Nobody can do that except me! I challenge you over this and I ll show you my code if u come up with yours. Else, enjoy ROMANIA! Hehehe!</p>
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