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What is GLUT ?

GLUT is a library written by Mark Kilgard that addresses these issues by providing a platform-independent interface to window management, menus, and input devices in a simple and elegant manner.

Using GLUT comes at the price of some flexibility.Because OpenGL doesn’t provide routines for interfacing with a windowing system or input devices, an application must use a variety of other platform-specific routines for this purpose.

The result is nonportable code.Furthermore, these platform-specific routines tend to be full-featured, which complicates construction of small programs and simple demos.

Posted in Code Samples, Windows Mobile.


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